I walked into the kitchen one morning to find all three of
my cats playing together. I immediately wondered what was going on. The three
cats never play together: the young male will happily play with either of the
two, but the older female never wants to play with him. I started looking a
little more carefully at what was actually going on.
At first glance, the cats were playing with one of the
catnip mice we have kicking around. Then I noticed two more significant
details: one, the mouse the cats were playing with was gray, not green. Two,
when one of the cats dropped the mouse, it moved on its own. This is not a
trait typically associated with catnip mice.
These two observations led, in turn, to a reevaluation of
the action. The cats were not playing with one another. Rather, they were all
attempting to be the one cat who caught the mouse. However, as soon as one cat
dropped the mouse and it started running, another cat would block the first cat
from chasing it. This would leave the third cat free to chase the mouse. As
soon as the mouse was cornered, it would immediately bare its little tiny teeth
and raise its little tiny claws and squeak fiercely at the cat. This would so
surprise the cat that it would hesitate, the mouse would run, and another cat
would get in the way again.
It was very much like an old Tweety and Sylvester cartoon, in which Sylvester and a strange cat
spent more time fighting one another over which one of them would get to eat
Tweety than they did trying to catch Tweety, with the result that neither got
the bird. With the real cats, I eventually caught the mouse and tossed it
outside. Had the cats cooperated, of course, the cartoon bird and the real
mouse would each have been toast.
What we had here was the proverbial failure of teamwork.
Like many teams, there was a clear and agreed upon goal: for the cats, it was
catching the mouse; in the office, it is the moral equivalent. What there was
not, however, was any organization or leadership. Without leadership, the cats
had no pride. Similarly, in an office environment, a lack of leadership means
wasted effort, miscommunications, and a lack of pride in the work. In other
words, having what is nominally a common goal doesn’t work well without someone
there to provide direction and to communicate that goal to the team. For
example, the creations from Black Lagoon Technology are routinely badly flawed
because the company insists on a policy of leaderless teams. Lacking
leadership, the team members constantly argue and get in one another’s way
until the pressure of a looming deadline either causes the team to come
together to throw something out the door, or causes the team to come together
to blame one another for failing to throw something out the door. This approach
cost the company on the order of six figures per month in customer refunds and
cancelled contracts. To make matters worse, much like the cats and the mouse,
new companies were starting to enter their space and steal their customers.
Solving the problem involved a recognition that leaderless
teams literally don’t work: to wit, they get nothing done.
It is the job of the leader to not just get team members
excited and working together, but to keep them that way. People work hard when
they have pride in their work. While threats of being fired may produce
compliance, pride in the work is what produces commitment, enthusiasm, and the
willingness to put in that little extra effort that makes the difference
between “good enough” and “outstanding.” It is the leader’s ability to
effectively and enthusiastically show each member of the team how their
contribution matters that determines the quality of the outcome.
Like the cats, when
there is no pride, there is no teamwork. If you want to be successful, your
team members need to care about what they are doing and take pride in the
outcome. Otherwise, you may as well be herding cats.
December 16th,2019
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Guardians of the Galaxy 2 features the obligatory chase scene through an asteroid belt. This seems to be a Thing in science fiction movies: Han Solo was almost eaten by a giant space worm flying through an asteroid belt to avoid Imperial ships in The Empire Strikes Back, Star Trek did a version of it in Wrath of Khan (okay, it was a nebula, but oddly enough there were asteroids bumping the ship), and so on. In this particular version of the classic asteroid chase scene, our heroes, while trying to avoid getting blown out of space by their pursuers, are also busy fighting over who should be controlling their ship. This does make the Guardians version of the chase just a bit different from the usual. Normally, when confronted by an outside threat, particularly one trying to blow you out of space, teams pull together instead of pulling the controls in different directions. The resulting disaster is both predictable and comical.
Using an outside threat to unify a team is hardly new. Organizations have been doing it for a very long time: sometimes the outside threat is another company, sometimes it’s competition with another department, sometimes it’s just the threat of failing to meet a deadline. No matter which option is used, the results are fairly similar: if the team believes the threat, they put their differences aside and work together. Well, sort of.
When a team faces an outside threat, quite frequently the size of the threat makes the team’s own internal disagreements seem small and unimportant by comparison. This may then cause the members of the team to cooperate instead of arguing with each other. Of course, the disagreements haven’t actually been addressed nor have they magically gone away. They’re still there, waiting to spring back to life like the killer robot in Terminator. If the outside threat weakens, or the team just doesn’t take it seriously, the internal disagreements come roaring back with a vengeance. This can leave the team worse off than it was before.
What if the team does believe the threat? Well, that is still something of a mixed blessing. The good news is that the team may well hold together for a while, sometimes long enough to get the job done. If the external threat is an impending deadline, though, what will often happen is that the team will become so focused on avoiding conflict that they keep failing to hit the deadline. Not hitting the deadline becomes a way to keep conflict at bay: when the team does eventually deliver, then they’ll have to address all those long-simmering issues. Handled properly, experiencing some success may enable the team to do just that.
However, there are some other side-effects to using external threats to hold a team together: team members become less willing to argue with one another about anything, and, hence, are less creative. The conformity encouraged by the outside threat can easily get out of hand. Team members become so unwilling to argue that they start making nonsensical or stupid decisions. This rarely ends well. Even when the team doesn’t go down the full groupthink highway, their decision-making and inventiveness still suffer compared to teams that are unified through inspirational leadership. And, at some point, those disagreements still need to be addressed.
As a way of unifying teams, outside threats have their drawbacks. Getting hit by an asteroid may well be the least of them.
Anyone remember the power failure during the 2012 Superbowl? Probably not, for all that it lasted for a whopping 35 minutes, or, as comedian Stephen Colbert put it, “only two months short of New Orleans’ personal best.”
The funny thing about the power failure, however, was not Stephen Colbert making jokes about it, but how a number of people blamed the failure on Beyonce. Did Beyonce have anything to do with it? Well, Beyonce was playing at the time, but that’s about the only connection. I know that a lot people think she’s pretty impressive, but knocking out the power to the Superbowl? Even for Beyonce, that’s a bit much. Nonetheless, the fact that the two events were coincident in time meant that, for many people, there must have been a connection.
This is called getting caught by the chrome: rather than focusing on the actual problem in front of us, such as a power failure, our attention is caught by something peripheral. Sometimes, if we get lucky, that bit of chrome might also turn out to be a symptom of the problem, but not always.
Basically, a problem is composed of three elements: the problem itself, the symptoms, and the chrome. Most of the time, we can’t actually see the problem. What we can see are the symptoms and the chrome. The symptoms are useful: they can lead us to the problem. When you go to the doctor and the doctor asks questions about how you are feeling, she is exploring your symptoms. Knowing your symptoms helps her identify what is wrong with you, or at least sound authoritative when she tells you to take two aspirin and call the advice nurse in the morning.
The chrome is the shiny stuff that’s nice to look at: the things that are easy to see and, because it’s easy to see, also easy to mistake for a symptom or the actual problem. Sometimes we also mistake the symptoms for the actual problem, essentially treating the symptoms as chrome instead of as clues to what is actually wrong.
Now, at least for those watching on TV, whether Beyonce was problem, symptom, or chrome, was probably pretty much irrelevant. But for those actually tasked with dealing with the problem, figuring out the difference is considerably more important.
Let’s consider the case of Tim, newly appointed CEO of big data company Hornblower Software. Hornblower is considered a rising star in the big data space, yet when Tim came in, the company hadn’t produced a product in over a year. The reasons for this varied, freely mixing chrome and symptoms. Was it the engineer who was incompetent and insubordinate, doing whatever he wanted and doing it all badly? Was it the engineer who was competent, but completely unwilling to take direction, making changes as he thought fit? Was it the several engineers who did enough to get by but who weren’t willing to make major efforts on the part of the team? The first guy quit shortly after Tim came in, producing a belief that the problems would all go with him.
There is a cliched scene in countless murder mysteries in which our hero is suspected of the murder and arrested. Another murder then occurs while he’s sitting in jail, forcing the police to grudgingly conclude that maybe he really isn’t guilty. The problems at Hornblower didn’t go away when the first guy quit, suggesting pretty strongly that he was at best a symptom of the larger problem, at worst nothing more than chrome. Well, in that case the problem must the other guy, the one would wouldn’t take direction! After all, as the VP of Engineering put it, “I can’t tell him what to do.”
We can certainly agree that if you have an employee who refuses to take any direction that is A problem, whether or not it is THE problem. In this case, it was also a distraction from the real problem.
The trick to solving the real problem is first to identify the real problem. To do that, you have to get away from the chrome and focus on the symptoms. There were many: the lack of products, rogue engineers, infighting, dispirited team members, to list just the major ones. When did they start? Where did they occur? Were there any common elements? When we take the time to examine the symptoms and identify the boundaries of their occurrence, then we can start to understand the real problem. In this case, the common element was the VP of Engineering, who, it turned out, was either intimidating or ineffectual: those who found him intimidating exhibited low motivation, while those who realized that he was a paper tiger simply ignored him. And while he might have been quite competent technically, he wasn’t capable of communicating with other team members, organizing them, or focusing their efforts. The net result was an ineffective engineering organization.
The only real question left at this point is whether Tim will be able to see past the chrome fast enough to make a difference.
So there you are on Thanksgiving. Dinner is over and it’s time for dessert. You bring out the traditional impressive array of pies. However, with the exception of some teens, everyone is stuffed (five minutes ago, this included the teens). The pies just sit there, and you are facing the possibility of a house full of leftover pie.
Of course, some people might not have any problem with this.
But let us suppose that you really would like your guests to eat the dessert. I’m not sure why; perhaps you don’t want a house full of desserts or maybe it involves a clever plot to take over the world (hey, it’s no less believable than many James Bond plots). In any case, how do you get a lot of people to eat the pie?
Well, if you have a lot of people there, it’s not that hard. Just bring out one pie. The moment it looks like there’s not enough dessert for everyone, suddenly everyone is hungry again. Once one person takes a piece, the rest won’t be far behind. Fortunately, the odds are extremely low that your dinner will degenerate into a frantic struggle for control of the pie, although putting out a single pastry could result in a sudden game of scones.
So what does this have to do with business? That depends on how much your company values teamwork. In some companies, teamwork is irrelevant. No one cares, it’s not important, and it’s not how you get things done. In that case, you probably won’t care about the rest of this article. On the other hand, if teamwork does matter to you, then you might want to keep reading. Teams of all sorts tend to be very concerned with pies, and it’s not because an army travels on its stomach. Rather, much like that Thanksgiving dinner, what matters is the size of the pie. Different flavors can help, but primarily size matters.
Ultimately, the degree to which team members will cooperate or compete with one another depends very much on the size of the metaphorical pie they are working towards. When the pie is perceived to be large enough for everyone, you get cooperation. When the pie is perceived to be too small, you get competition.
But isn’t competition healthy? Friendly competition can be healthy under the right conditions. However, when the competition is at work, and the “trophy” directly impacts your job, then the competition quickly starts to look like an episode of “Tom Slick,” complete with all the dirty tricks and without the humor. In other words, not particularly healthy competition.
If all this seems too theoretical, or is just making you hungry for pie, think about Microsoft. For much of their corporate existence, they practiced employee stacking: members of each team were rated from high to low. The highest rated people got the rewards, and the lowest rated were eliminated. Now, there is a claim that this encourages people to work harder. What it actually did was encourage their top people to avoid working together so that they wouldn’t be in competition with one another. It encouraged hiring weak performers so that there would always be someone to take the fall. It encouraged team members to sabotage one another rather than cooperate. It encouraged people to become very skilled at looking like they were sharing information while still withholding critical details. To be fair, they did work very hard at these tasks. Unfortunately, it can take years to regain the trust lost along the way.
Although it may seem counter-intuitive, the big pie encourages cooperation while the little pie triggers competition. If you want a successful team, and a successful company, find ways to expand the pie, and focus your competitive instincts on your real competition.
And if you’re bored after your next big holiday meal, you can always try serving a single pie and see what happens. Let me know how it goes.
December 21st,2016
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“Lord Nelson has a vote.”
“No Baldrick, Lord Nelson has a boat.”
— Blackadder
In Blackadder’s London, some people may have a boat, but it seems that virtually no one has the vote. Today, of course, voting is a considerably more common occurrence than it was in Britain in the late 1700s, even if the results are not always quite as comic as they are when Rowan Atkinson gets his hands on the process. What, though, is a vote? We’ve determined that it’s not something in which one can sail, even if the process may sometimes leave people feeling a little seasick.
At root, voting is merely one of the six methods that a group can use to make a decision and move forward. Voting, or majority rule, is popular in large part because voting to make decisions is an obvious and central part of the larger culture of United States and other democracies. In other words, it’s a culturally normative behavior.
Voting systems rely on several tacit assumptions: members of the group understand the issues; members are able to argue with one another effectively and resolve questions around the issues; members have developed a solid communications and social structure; members of the group will support the final decision reached by the group.
In small groups, these assumptions are often, though not always, valid provided that the group membership has developed fairly strong, trusting relationships with one another. As groups get larger, member connections become thinner and even the boundaries of group membership may become somewhat diffuse: it’s easy to see the boundaries of a specific department in a company, while it’s much harder to define the exact boundaries of a group such as “Red Sox fans.”
When the assumptions that underlie voting are violated, the voting system starts to break down in various ways. The most common, and obvious, breakdown is that the debate moves from a battle over ideas to a battle over votes: I don’t have to come up with good ideas so long as I can sell my ideas better than you can sell your ideas. Alternately, perhaps I can call the vote by surprise so your side won’t have enough people there, lock your allies in the restroom while the vote is being held, or otherwise take away your ability to influence the outcome of the vote. There’s a reason why many organizations have explicit rules requiring quorums and prior announcements of when a vote is going to be held, as well as rules specifying who gets to vote.
Claiming that the vote was rigged in some way is often a variant on the voter suppression approach: it’s a way of not facing the unpleasant reality that maybe most of the people didn’t like my ideas. In a large group, it’s particularly easy to perceive a vote as rigged if you happen to be surrounded by people who are voting as you are. This creates a false sense of unanimity as the local echo chamber reinforces the idea that “everyone” supports your view. This makes the actual result all the more shocking. The fact that sometimes a vote can be rigged does complicate this issue; fortunately, the larger the scale of the voting process, the harder that is to do.
Losers of a vote may also try to protect their ideas by consciously or unconsciously sabotaging the majority result: if the decision turns out to be “wrong,” even if because some members of the group kept it from working, then the losing party in the vote can claim that the group should have chosen their option instead. This behavior manifests in small groups fairly often, and can sometimes force the group to reconsider its decisions. Sometimes, though, the behavior is purely a means of saying, “see I was right all along!” even as the entire group fails. I worked for a startup or two many years ago that failed in part because of this type of behavior. For some people, being right was more important than being successful.
Depending on how the voting rules are set up, a majority rules system can degenerate into a minority rules system. Minority rule is another group decision making method, although frequently a dysfunctional one. In minority rule, the group adopts a decision supported by, as the name would imply, a minority of the group. Sometimes this is due to railroading the vote and not giving anyone a chance to object, sometimes minority rule is the result of each person assuming that they are the only ones who have doubts about a course of action, and so not speaking up. Sometimes, minority rule can result from a plurality voting system in which only a single vote will be held and multiple choices leave one option with more votes than any single one of the others, although less than half of the total. Some systems allow for subsequent rounds of voting with only the top finishers or have some form of preferential balloting in order to avoid this problem. Minority rule can also result from voter suppression or indifference.
Voting systems can also break down as individual people try to deal with the choices in front of them. Groups may move through a series of votes in order to reduce a large set of options down to a smaller number: in a sense, the group is sorting out its priorities and feelings about the different choices, making a series of decisions on potentially superficial criteria in order to reduce the decision space to something more manageable. At any point in this process, not all members of the group will always like the set of options that the group is considering. Sometimes this is because the group has already eliminated their favorite option; sometimes, it’s because members may not want to accept that other options are infeasible, impractical, or otherwise unavailable: members of a jury get to vote on each individual charge, but not on anything that wasn’t part of the court case, regardless of their feelings on the matter. Sometimes the group as a whole simply didn’t know about or care to investigate particular options that some members feel strongly about. In all of these cases, and others that you can probably imagine, individuals are left with a menu of choices that they might not like.
Group members may drop out of the process as their favorite options are eliminated, particularly if their only interest in the vote is a particular decision or outcome; depending on circumstances, this could represent a form of tunnel vision, as those members forget about the larger goals of the group and become stuck on one specific outcome. This can also be a form of trying to prove the majority wrong, as discussed above. In some cases, other group members may become more invested later in the process, either because they didn’t care much which option was selected so long as they have a voice near the end, or because they realize that the vote isn’t going the way they expected.
The problem at this point is that, all too often, everyone involved in the voting process is totally focused on the choices and the process, not on the point of voting: it’s to make a decision that lets the group select a course of action that will, at least in the opinions of enough members, advance its goals. Which goals get prioritized is, in a very real sense, a consequence of the voting process: each decision, that is, vote, that the group makes is implicitly or explicitly prioritizing some goals over others. That’s it. A vote is nothing more than a decision making tool. That decision will have consequences of course, but so does not making any decision. Some voting systems allow for a non-decision, or “none of the above,” choice, which can force the group to go back and reevaluate the options. That can work well in situations where the decision is low urgency and the cost of redoing the process is low. Other systems, such as US Presidential elections, are designed to force a decision within a specific time frame. The implicit assumption is that it’s better to make some decision than no decision: no matter what the outcome, someone will become president.
In a small group, members might refuse to support any of the available options. If enough members make clear their unwillingness to support any option, this can force the group to reevaluate its decision space. However, this really does depend on how many group members feel this way: if it’s a small enough minority, the group will go ahead anyway. Holdouts who then refuse to support the outcome will often leave the group if they disagree deeply enough, or may be forced out by the rest of the group.
In a large group, it’s much easier to avoid supporting any of the available choices. This is particularly true with a secret ballot voting system: secret ballots make it easier for people to vote as they wish, but also make it easier to disengage from the moral consequences of a bad group decision. The larger the group, the less any individual feels responsible for the overall outcome. Thus, a group member can vote for an unlikely outcome, write in an outcome not on the presented list, or not vote at all, and simultaneously feel like their action is disconnected from the final result. This disconnect makes it easier to not feel guilt over a group decision that hurts other people and also not feel guilt over profiting from a group decision that they might have refused to support. This is particularly true in the plurality/minority rule systems discussed earlier. Arguably, though, all members of the group share in the responsibility for the decision and subsequent actions that result from it, particularly if they are in a position to benefit from those decisions.
Ultimately, voting is a tool that enables a group to make a decision, sometimes whether or not members of the group want to make a decision at that time or whether or not they like the (available) options. Sometimes what counts is that the decision be made and the group move on. Voting is thus a very powerful tool. As with all power tools, improper use may result in injury to the social structure of the group or potentially some members thereof.
August 8th,2016
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One of our cats recently needed a course of antibiotics. Now, this particular cat is quite large, but also very sweet and has a purr that would put a motorboat to shame. Giving her pills is really a very simple task: pop the pill in her mouth, give her a treat, and we’re done. She never runs away, never puts up a fight, just gives me a dirty look and then gobbles up the treat. Thus it was that when we realized that we’d be out of town for a few days during the cat’s course of antibiotics, we didn’t think it would be all that big of a deal to have a friend come in and give the cat her pill.
As it turned out, the cat had a different opinion about this. The first night we were gone, we were treated to a series of text messages detailing the ongoing adventures of the friend who had come by to pill the cat. Apparently our sweet lump of a cat had transformed into Demon Kitty. She was loudly expressing her opinion, while ducking under pieces of furniture and also demonstrating her willingness to remove any human limb that happened to come in after her. At the first opportunity, she dodged past our friend and disappeared.
She did not get her pill that night. On the other hand, our friend was intact.
The next morning went somewhat better. Eventually, the cat did agree to eat the pill. The basic problem was that the cat didn’t really know the friend who came over, but once she came by the house a couple of times, the cat began to accept her. At that point, there was a relationship and the cat was willing to submit to being pilled. Cats don’t like people they don’t know sticking things down their throats or doing other unpleasant things to them. They don’t necessarily like it when someone they do know is doing it, but at least they are more likely to tolerate it.
Cats are suspicious of people they don’t know. They approach carefully, if at all. They want to take their time getting to know the person before they will tolerate much, if any, contact. Although we are less likely to hide under chairs hissing and spitting, people are surprisingly similar to cats. We are also suspicious of people we don’t know, although we do a better job of hiding it than a cat might. I’m not sure whether this says something profound about people or cats!
Like cats, we have a variety of social rituals and behaviors that we use when we meet someone new. These behaviors are the moral equivalent of cats sniffing at each other and checking each other out. These behaviors become increasingly important when a team is coming together, when a new leader is assigned to a team, or when a new person joins an existing team. In each of these cases, different members of the group need to build relationships with each other.
At first, those relationships are professional: distant, polite, and, above all, superficial. No one is quite sure of where they stand or what behavior is appropriate. What will offend someone else? What will embarrass us or another person? Which behaviors will help us gain status and acceptance, and which behaviors might get us thrown out of the group? Push people too hard at that point and the reaction can be quite strong. Think about groups you’ve been in: how often did you find yourself agreeing with an idea or a suggestion because you assumed that other people knew better or because you didn’t want to upset anyone? How often did what seemed like a simple suggestion or off-hand comment provoke an unexpectedly angry or intense response? Conversely, think about who has the right to criticize you: people whom you know well, or people whom you don’t? Superficial relationships produce lower quality work.
It takes time for those relationships to move from keeping people at a safe distance to actually engaging with the other person at a deeper, more productive level. It’s easy to say that in the office we need to focus on the issues, not the person, but it’s hard to do. The less we feel we have good relationships with our colleagues, the more we’re likely to feel that they are trying to shove something down our throat. It’s only after we’ve been working with them for a few months that we might really start to develop a sense of trust and comfort. That’s assuming, of course, that the process is handled correctly. Try to rush it, and it only takes longer. That sense of trust and comfort is vital, though, for actually doing high quality work.
As with cats, we have to take it slowly. Everyone involved has to recognize that mistakes will happen. So long as you don’t take anyone’s head off, it is the process of making mistakes and recovering from them that actually builds the relationship. Of course, sometimes it doesn’t work. Sometimes the cat runs and hides. Sometimes the relationship gets destroyed and people flee the team or the company. But the only way to achieve high quality relationships, and do high quality work as a team, is to take the risk of being scratched.
September 15th,2015
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Marvel Comic’s Avengers are a pretty impressive bunch. Thor, Captain America, Ironman, and the Hulk make a fearsome combination: Captain America is practically indestructible, Thor flies around throwing lightning, Ironman, aka Tony Stark, is like Bill Gates and Steve Jobs rolled into one, and the Hulk is, well, the Hulk. When it comes to fighting off alien invasions, these guys have power to spare. That’s a good thing, because impressive as they are individually, as a team they aren’t so hot. Their inability to coordinate well would have been a total disaster if they hadn’t had such tremendous power and a friendly script writer in the basement to back them up. In fact, after watching them in action, it’s easy to understand why Samuel L. Jackson’s character, Nick Fury, is bald.
But wait! Sure, the Avengers have their issues, but they do pull together and beat off the invasion. They may have been at each other’s throats earlier in the movie, but aren’t they a team by the end? What’s the problem?
Fundamentally, the problem is that the Avengers are not really ever a team; rather, they are a group of people, more or less, who are able to agree that working together is less awful than the alternative. That, as the poet said, is not exactly a ringing endorsement! Even without Loki’s mind games, they were already barely civil to one another. He merely accentuated what was already happening, pushing them into open conflict.
The Avengers, of course, are fiction. Sadly, this unity of crisis is not. A common problem in business settings are teams whose members barely interact until the pressure of the oncoming deadline forces them to work together at least enough to get something out the door. At one company, this non-interaction took the form of endless debates and decisions that were revisited every week or two. At another company, the team ended up dominated by a couple of loud members, while the rest simply tried not to be noticed. In neither situation was there productive debate, problem solving, or effective decision making; unlike the Avengers, the motions they went through were not particularly dramatic or exciting. On the bright side, again unlike in the movie, no flying aircraft carriers were harmed.
When I’m speaking on organizational development, it’s at about this point that someone interrupts to tell me that they are communicating: they are sending email. Don’t get me wrong; email is a wonderful tool. However, it’s not some sort of magic cure-all. When I actually sit down with groups to look at their communications patterns, we quickly find out that while emails may be sent to everyone in the group, they are really only for the benefit of the team lead. Quite often, the email chain quickly becomes an echo chamber or an electronic trail useful only to prove a point or hurt a competitor when reviews come around.
The challenge every team faces is helping its members learn to communicate. It seems so simple: after all, everyone is speaking the same language. As we see in the Avengers, though, that is not entirely true. While the words all may sound the same, each person is bringing their own perspectives, assumptions, and beliefs to the table. Moreover, each person is bringing their own assumptions about what the goals are and the best way to accomplish them. Also, not unlike the Avengers, there is often a certain amount of friction between different team members. While most business teams do not explode into physical violence, the verbal equivalent does occur. Unlike the Avengers, when that happens many teams simply fall apart. Although the Avengers avoid that fate, it was close. While that experience may be exciting in a movie, I find that most business leaders would rather skip the drama.
So what can be done to create real unity, instead of a unity of crisis? To begin with, it takes time. Sorry, but just like baking a cake, if you simply turn up the temperature of the oven, all you get is a mess. Teams are the same: if you rush, you still spend the same amount of time but with less to show for it.
Assuming that you use your time well, it is particularly important for the team lead to set the tone: invite questions and discussions, but also be willing to end debate and move on. At first, team members will be happy to have the leader end the debate; eventually, though, they’ll start to push back. That’s good news: your team is coming together and starting to really engage. Now you can start really dissecting the goals of the team, and really figure out the best ways of doing things. Start letting the team members make more of the decisions, although you may have to ratify whatever they come up with for the decision to be accepted. Encourage questions and debate, but do your best to keep your own opinions to yourself: the process of learning to argue well isn’t easy and if the team members realize you have a preference, the tendency is for the team to coalesce around that preference. Alternately, the team may simply resist your choice just because it’s coming from you. Better to not go there.
A unity of crisis can be very useful for a one off event, such as saving the world from an alien invasion. But for more mundane, ongoing, projects, real unity is a far better outcome.
Stephen Balzac is an expert on leadership and organizational development. A consultant, author, and professional speaker, he is president of 7 Steps Ahead, an organizational development firm focused on helping businesses get unstuck. Steve is the author of “The McGraw-Hill 36-Hour Course in Organizational Development,” and “Organizational Psychology for Managers.” He is also a contributing author to volume one of “Ethics and Game Design: Teaching Values Through Play.” For more information, or to sign up for Steve’s monthly newsletter, visit www.7stepsahead.com. You can also contact Steve at 978-298-5189 or steve@7stepsahead.com.
March 14th,2014
Newsletters | tags:
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This is an excerpt from my upcoming book, Organizational Psychology for Managers.
While I was writing this, I was asked the question, “How important is hierarchy on a team? I’ve been told it’s a problem. I’m responsible for 160 people, and I don’t know what I’d do without a hierarchy.”
Hierarchy is a tool. Whether it works for you or against you depends on how well you understand your tool and the situation in which you are using it. For my friend who has to manage 160 people, some sort of hierarchy is essential: without it, he’d swiftly be overwhelmed.
Hierarchy is a way of organizing and structuring a system. In a typical martial arts school, the hierarchy of belts provides each student a quick visual assessment of who knows what. This can make it easier for students to ask questions or know whom to imitate: learning is enhanced when we can imitate someone we see as similar to us. That person who is one belt ahead is easier to see as “like me” than the person who is many years and belts advanced. The hierarchy also provides visual feedback of the student’s progress, a key component of maintaining motivation.
One of the key roles of the military ranking system is providing a method of coordinating precision operations. It does this by, amongst other things, providing clear rules for whom to listen to and under what circumstances and managing transitions of power should a leader be abruptly removed or cut off from the team. Like the belt system in martial arts, it also provides visual feedback of progress.
In a large organization, hierarchy provides a structured way to know where you are in your career, an easy way to identify nominal skill levels, and a means of coordinating different business activities.
However, when hierarchies become inflexible or bureaucratic, they can easily turn into obstacles. Small companies that attempt to impose rigid, large company hierarchies are asking for trouble: they don’t need the overhead and lack of flexibility that hierarchies can create. A small business’s biggest strength is that it can shift course quickly. A large company, on the other hand, is slower to change but has more resources. It is silly and counterproductive for a small business to impose large company hierarchy and thereby give up its flexibility when it doesn’t have the resources to take advantage of that hierarchy.
Even in larger organizations, the structure needs to be flexible enough to permit good information flow up and down the hierarchy. Too rigid an adherence to hierarchy will reduce productivity and motivation and stifle innovation.
Hierarchy needs to be built out carefully, in accordance with the narrative, goals, and needs of the organization. Make sure you clearly identify what each level of the hierarchy means and how people move up. Periodically review your hierarchical structure and make sure it is still serving you, and not the other way around.
August 12th,2013
Book Excerpt | tags:
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This is an excerpt from my upcoming book, Organizational Psychology for Managers
Teams that don’t work when the manager isn’t around are legion. It’s a common problem, and common wisdom suggests that the team members lack motivation or are trying to goof off: when the cat’s away, and all that.
Common wisdom may sound good, but is often wrong. This is no exception.
Groups can get stuck when the leader becomes the chief problem solver. While it may seem efficient for a leader who is also an expert in the domain to quickly solve problems and instruct the team on what to do, this approach again has the drawback of not enabling the team to develop the necessary skills and confidence in those skills. If the team doesn’t think it can do the job, or isn’t willing to try, then it doesn’t matter how skillful they are at decision making and it doesn’t matter how clear the goals are. It’ll merely be that much clearer to them that they cannot do it. It may be necessary for leaders to walk through the problem solving process in front of their team and it will certainly be necessary for leaders to moderate the process.
Basically, teams need to solve problems as a team. This includes making the inevitable mistakes along the way. It is the act of making mistakes, learning from the experience, and moving on that enables the team to truly develop not just confidence in its skills but resilience as well. Without that experience, team confidence is brittle and team members considerably less willing to explore innovative solutions to problems. The broader organization’s cultural attitudes towards mistakes is going to play a significant role here.
I recently read Lou Adler’s interesting article on why not to hire competent people.
He has some good points, but he also misses a few key points as well.
He talks about finding out if the candidate has been excited in the past by work similar to what you’re hiring them for. While that’s one thing to look at, it’s really fairly limited. Gauging similarities between jobs is actually surprisingly difficult: apparent similarity, like beauty, is often skin deep, while apparently different jobs often turn out to be surprisingly similar.
It’s a far better approach to identify someone’s passions. What gets them excited? Don’t stop there, however! Now you need to find out why that gets them excited. Does your job offer similar opportunities?
For example, someone passionate about chess might be passionate because they love logical thought, challenge, strategic thinking, and the opportunity to outwit an opponent. Does your company provide some or all of those opportunities? If so, you’re already on the right track to engaging their passions.
Another way to gauge someone’s excitement is through your own excitement: are you excited by the work your company is doing and are you willing to show that excitement? How do they respond? Is there a spark?
If you are doing your best imitation of the PC from those old Mac vs. PC commercials, don’t be too terribly surprised if the person across the table from you responds accordingly. Far too often, we ignore highly competent people who are great potential hires because we are doing the equivalent of calling sushi “cold, dead fish” and then wondering why they aren’t excited.
Leaving motivation aside for a moment, how are we even judging competence? How do you know that works? Have you really identified what skills are needed on the job? Technical skills are all well and good, but if you don’t focus on the much larger constellation of “soft” skills, you’re going to have problems: is this person skilled at communicating? How about team work? Are you asking them to describe how they’ve helped their teams work together in the past?
We like to focus on technical skills because we think they’re easier to assess than the softer skills. Unfortunately, even that depends on how you go about doing the assessment. Most assessments seem to be as much about making the interviewer feel good as actually measuring competence or end up defining competence much too narrowly.
A real challenge here is that most interviewers are convinced that they can tell a great deal about a candidate from a very short interview. Why is this a challenge? Because most interviewers are wrong. That’s not what they’ve trained to do; indeed, the candidate probably has far more experience being interviewed than the average interviewer has in conducting the interview.
Perhaps the real answer here is to focus on getting reasonably competent people in the door and building an environment that makes them more competent and ignites their passions, instead of believing we can predict it all at the start.
Organizational Psychology for Managers is phenomenal. Just as his talks at conferences are captivating to his audience, Steve’s book will captivate his readers. In my opinion, this book should be required reading in MBA programs, military leadership courses, and needs to be on the bookshelf of every Fortune 1000 VP of Human Resources. Steve Balzac is the 21st century’s Tom Peters.
Stephen R Guendert, PhD
CMG Director of Publications
June 27th,2013
Random musings | tags:
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